I loaded the game into Flash MX to take a look at the graphics and it looks amazing.
Gameplay: No idea
You must have some sort of script problem. It won't allow you to create an account nor access one. Thus effectively locking you out of the game. I did browse around the next screen by pressing 'play' but couldn't get anything else to click
Get the game up fully functional and I'm sure it will be amazing but for now its one fancy looking starting screen and that's the end of the players experience.
The bullet graphics seem to be relatively the same despite using different weapons but aside from that the zombies, autonomy, and the game engine have very few problems.
This is one the most outstanding shooting games I've played.
Testing out the various weapons to their best use was something that took me through the game several times.
Major Flaws: Minimal
The survivor death ratio was affected by an error in the engine where if it was only you and you had not found any survivors, it would still sometimes report that you had lost a survivor. Thus the number of hours spent vs. the chance of losing a survivor would mean you were more likely to loose a survivor once you had found one.
Perhaps one of the best adventure / turn based flash games I have seen to date. The graphics would slow down the turn rate during some of the 3 vs 3. Also there was a minor glitch with the final armor where it would not appear visually on your teammate.
Upgradeable characters, armor, and weapons as well as talent trees and types of characters are by far the strongest aspect of this game. The relative levels are quite boring and repetitive which made the game more about levelling your character than facing new challenges. It wasn't until the very end that respecing and strategy became a factor.
Once you've played two characters you've explored the entire game and thus would probably not wish to do it again. Leveling was a bit tedious when it was essential to defeat your opponent in the later levels.
Major Flaws: Cheatable Stats
This partly ruined the game for me. Any armor you wish to disgard you simply click it so its on your cursor and then go to your stats and click the item into your stats. Any stats that armor or weapon had are added to your unit. So by the second level you're almost invincible (if you choose to go that route).
Simple though had some lagging issues during the disolves when the screen was over crowded.
A nice sequel to the first with the introduction to several new features and a more elaborate story line. I disliked how travel time was deducted out of the 40 days. Essentially you would have to plan that the 10+ days it takes to get to Mission City allows for only 30 or less stand offs. In that time the number of interesting weapons you can collect is only a few and most of them were not the good ones you'd get at the end like the first Last Stand. Either increase the rate of finding new guns or increase the time limit.
The shooting has repeatability but the fact that you usually find the same 8 guns which are not all that special or praticial (grenades) makes it tiresome after the 3 or 4th play.
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